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Generating "bad" boxes or boxes without tags

Posted: Wed Jul 29, 2009 2:40 pm
by kberisso
Hello,
I was wondering if I get the system to generate boxes that do not have tags associated so that I could simulate a line that checked for good boxes (ie. boxes with a tag). Good boxes would be passed on, bad ones would be diverted.

Also, are there plans for expanding the supported Alien 9800 commands, specifically to include masks?

Thanks

Kevin

Re: Generating "bad" boxes or boxes without tags

Posted: Wed Jul 29, 2009 2:53 pm
by kyle
Kevin,
Designer does not currently have a way to simulate boxes without tags (or at least a way that I'm aware of).

Regarding the Alien reader: Can you please let me know which commands control the functionality that you are looking for? Normally there is a "set command = value" and "get command". If you let me know which commands you would like to use, I can look into what it would take to implement that functionality.

Thanks,
Kyle

Re: Generating "bad" boxes or boxes without tags

Posted: Wed Jul 29, 2009 3:50 pm
by kberisso
Kyle,
The command is AcqMask and it takes:
- bitLen of Mask, as a decimal number
- bitPtr of Mask, as a decimal number
- Array of Hex Bytes separated by white spaces

This will impact what tags are "seen" by the reader and would allow me to simulate a system that checked for the correct tag instead of needing to create a box without a tag.

Thanks

Kevin